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Delving Ever Deeper - 05-08-2026
The Caravel team has more momentous and exciting Caravel news to share with you.
DROD 5.2 official release
After years of development, DROD v5.2 is generally available!
There are a host of bug fixes, performance improvements, new play and scripting features, updated Mac and Linux builds, and more.
The updates are available here in DROD:The Second Sky and also DROD:Gunthro and the Epic Blunder on Steam.
A big thanks to hyperme for performing the bulk of recent fixes, plus help from others on the team, including schik, kieranmillar, skell, and slimmtom, plus the HA team for ensuring published holds work with the latest version. Apologies if I missed anyone -- it was unintentional, and there has been a lot going on behind the scenes.
View the list of changes here:
https://forum.caravelgames.com/viewtopic.php?TopicID=45921
DROD 5.2.1 and RPG 2.1
More bug fixes and features are already being implemented by the team. Stay tuned for another release of DROD and DROD RPG 2, coming soon.
View the Bugs boards to keep track of what's already being addressed, and feel free to post any other issues you're experiencing in the newest releases so we can squash new bugs right away.
DROD Renovated
You've probably noticed that King Dugan's Dungeon, Journey to Rooted Hold, and The City Beneath have a lot of horde rooms. But then The Second Sky is mostly puzzle rooms.
Some community members started asking, what if those holds were more puzzle-focused? What would that be like? And then they decided to try to answer that question by making those holds.
We are pleased to announce the DROD Renovated project, which will consist of three new official holds: King Dugan's Dungeon Renovated, Journey to Rooted Hold Renovated, and The City Beneath Renovated. Each of these will feature the same stories you know and love, but now the emphasis will be on puzzles using the same element sets.
Don't worry, the old holds aren't being discontinued or anything. This is simply intended as an alternative way to play. We hope it might be a better introduction for some players who bounced off the horde-heavy official holds, and we're designing the difficulty curve with these new players in mind. But we also hope veterans will enjoy seeing our new puzzles and some of the ways we've played around with the original material.
Right now, we're just focusing on King Dugan's Dungeon Renovated and the hold is well underway. Each level has the same overall theme as the corresponding level in the original hold, but the rooms are quite different (and the level layouts might be, too!) and tricky linchpins take the stage over horde challenges. We haven't eliminated horde rooms, though, just de-emphasized them.
And "the same overall theme" leaves quite a lot of room for interpretation. We know a lot of you still have terrible memories of Level 13, and we assure you that we'll do something more fun and distinctive than just giving the maze a different layout.
We don't have a firm release date, but we do have good progress on the hold already, including drafts of some levels with tricky themes to work with. Our rough estimate is that it should be ready for release within a year or so.
That said, there are enough levels left to build that we could still take on some new architects if you're interested. If remaking a KDD level while still restricting yourself to AE elements sounds fun, contact Dragon Fogel, the project lead. Just be prepared to show you can work well under the element restrictions.
Time Fenix
Alex Kowalczyk is steadily making many beautiful graphical updates to our first board game prototype behind the scenes.
We're working toward a new Kickstarter launch featuring the updated artistic content, currently targeted for Q3.
Follow the project on Kickstarter here:
https://www.kickstarter.com/projects/caravelgames/time-fenix-0
New Secret Project
Michael Rimer is undertaking a brand-new computer puzzle game featuring a novel blend of mechanics and game elements played on a grid. It's intended to provide smaller-scale, more focused puzzle experiences that carry vibes of other Caravel creations. We expect to share more news over the next few months.
Happy DRODing!
-- The Caravel team
For Those Who Like To Have Fun Thinking - 12-25-2025
We hope everyone is having a good end of the year. We wish you a happy holiday season and to spend good time with family and friends and to make lasting memories together.
The Caravel team has been busy this year. To wrap up 2025, we have some news to share.
DROD v5.2 beta
A beta for DROD version 5.2 has been released for evaluation on the Caravel Forum. This latest version includes many, many improvements and fixes, which you can read about here:
https://forum.caravelgames.com/viewtopic.php?TopicID=45921
Registered users are able to download the full game version installer for Windows here when logged in on the Caravel Forum:
https://forum.caravelgames.com/downloads.php
A big thanks to forum member hyperme for driving this release to completion!
3rd Thinky Awards Nomination
The Descent of King Hesper has been nominated in the 3rd Thinky Awards in the "best expansion" category. Congratulations to the architecture team and everyone who submitted content to this amazing hold!
Vote for it here:
https://thinkygames.com/events/awards/
2025 - Year of DROD RPG Voting
On the heels of the release of DROD RPG 2, you can vote for your favorite usermade holds for a new "Year of DROD RPG" contest. In this contest, users created a small hold of 16 or fewer rooms and at least one scorepoint. You have until the end of the year to vote for the best entries. You can play and vote for the best submissions here:
https://forum.caravelgames.com/viewtopic.php?TopicID=47166
A big shout-out to forum member kieranmillar for running this contest and compiling all the entries into a single hold!
Wishing everyone a happy 2026!
-- The Caravel team
Time to Run the Dungeon - 08-11-2025
DROD RPG 2 is available!
Years in the making, Caravel has released DROD RPG 2: A Courageous Rescue.
[attachment]
If you liked DROD RPG, this sequel improves on the formula in every way.
This is a "Magic Tower" game with RPG-lite features, deterministic encounters, and DROD game elements, in which you're rewarded for finding clever ways to optimize your run through each area.
Kieran Millar is the primary producer, and he has done amazing work crafting an engaging and well-designed 3-chapter campaign. Acquire new weapons, armor, and upgrades as you battle your way through a fresh series of dangerous foes. Experience many new items, secrets, and surprises along the way, plus many optional challenges for those who want to push the limits of what you can puzzle out.
There are multiple ways to play through these level sets, and they support a dynamic difficulty setting. You can switch to playing through the game on "beginner mode" at any point if you'd like to experience "A Courageous Rescue" in a more chill way.
Hyperme likewise has performed excellent work, implementing the vast majority of new features in the game engine and improved level editor, including porting over many DROD 5.x app and engine upgrades into the RPG engine and level editor.
Schik implemented the back-end Caravel server support, including leaderboards, hints & solutions, tracking orders and registrations, and making sure everything just works.
Nuntar has published a great series of designer posts covering new features in the game. Please check these out if you'd like an overview of new game elements and new and improved game engine features.
Our team would also like to give a shout-out to the many other individuals in the community who have performed play-testing, contributed art, music, voice acting, or otherwise helped make DROD RPG 2 shine.
Get DROD RPG 2 here from the Caravel Games site. It's available now on Windows, and Mac and Linux versions are forthcoming.
Also, if you purchase the game from the Caravel Games site and register your order to your Caravel Forum user account, you will get a free month of CaravelNet service and you may redeem a Steam key to claim a license to the game on Steam when it's available there in a couple weeks. Also, you may wish to mark the game on Steam now:
Wishlist on Steam
Twisty Little Passages Reprint
By popular demand, we're crowdfunding a mass-reprint of our Twisty Little Passages puzzle book!
Check it out if you missed the original campaign or would like to pick up additional copies for yourself, friends, or family.
In this reprint, we'll be addressing noted errata, fixing minor issues encountered in some puzzles.
Go to the campaign preview page and click "Notify" to be informed immediately when the campaign goes live.
Time Fenix Re-launch
We've published a new crowdfunding campaign preview page for Time Fenix.
Multiple early tabletop game reviewers have called Time Fenix one of their favorite solo campaign games, and it has received the "Father Geek Seal of Approval" accolade. We're working to upgrade the prototype art featured in the first campaign, so you'll be able to see how the finished version looks in all its glory when we re-launch.
Time Fenix is a fresh take on "Magic Tower" games like "DROD RPG" and "Twisty Little Passages" in tabletop game form.
Play through a non-linear Metroidvania-style campaign, solving dungeon crawl puzzles, building and managing your resource deck, and upgrading your stats to defeat the Mechlord at the lowest level of a sprawling 16-area underground facility. Rewind time to reach multiple Time Crystals in each area -- 59 missions in all.
Go to the campaign page and click "Notify" to be informed immediately when the campaign goes live.
Happy DRODing!
-- The Caravel Games team
More Magic. More Tower. - 01-06-2025
Hi, all. My wife and I are writing this together, and we would like to wish everyone a happy new year. 
The Caravel Forum has been around for nearly 23 years now, and we've enjoyed watching how it's grown from its humble beginnings. We want to express our appreciation for everyone who is contributing to the Caravel community. So many good things have happened this past year! We want to take a moment to reflect on these things and what's upcoming.
We've noticed heroes of the community who have worked tirelessly to produce so much of this goodness.
Entry Point is released!
First off, we'd like to give a shout out to everyone who contributed to the epic "Entry Point: The Descent of King Hesper" hold, which is now released as a free download to the community! This hold is of high quality and absolutely massive in size. Seriously, it will probably stand as the biggest hold ever. Dozens of forumites contributed to this hold over many long years, and we consider it a fantastic accomplishment. Enjoy the puzzles!
Download "Entry Point: The Descent of King Hesper" here:
https://forum.caravelgames.com/viewtopic.php?TopicID=46328
19th People's Choice Awards
A big thanks to mauvebutterfly for running the People's Choice Awards in 2024 for user content that was released the previous year. If you missed it, stop by here to check out what was rated highest by the Caravel Forum community:
https://forum.caravelgames.com/viewtopic.php?TopicID=46213
Now that 2024 is a wrap, we're looking forward to a new People's Choice Awards getting run for 2024 and excited to see who the new winners will be (*cough* Entry Point *cough*...though we would be amiss to discount all of the other creative work that has happened).
DROD RPG 2: The Roach Strikes Back
Kieranmillar and hyperme have taken front-seat roles on the Caravel team in the driving development of a sequel to DROD RPG, which we'd estimate as being over 80% completed.
The game will have three chapters that continue Tendry's story. These can be played at standard and easy difficulty levels, with special challenges thrown in to spice things up once you've beaten the main game.
We're targeting a 2025 release. Stay tuned for a new progress bar to appear!
In the near future, we'll be recruiting for voice work, so stick around if you're interested in participating.
Time Fenix
Level design and map art is complete for Caravel's upcoming board game offering, Time Fenix, which is a spiritual successor to "Twisty Little Passages". Alex Kowalczyk, who created the amazing art for "DROD: The Second Sky" is back to design and create art for the game.
The game features some legacy, non-linear, and deck management elements. Your deck gives you extra resources for each level, and you start out with one or two special abilities to manage these resources. Play starts out easy with just a few simple options for managing your resources, then becomes increasingly more involved as you add to your deck and gain permanent stat boosts and new special abilities to take on more challenging levels.
We're targeting this year to kick off a crowdfunding campaign to manufacture and ship the game. You can sign up to be notified about it here:
Time Fenix Kickstarter Preview Page
As a preview, here's pending art for a few of the resource cards you'll come across in the game.
Click here to view the secret text ×[attachment]
All the best to you and yours in 2025!
It’s a numbers game - 05-25-2024
Exciting news is like waiting for the bus. You wait ages and then multiple show up together!
Time Fenix
Twisty Little Passages, Caravel’s puzzle book based on the gameplay of DROD RPG, is getting a spiritual successor, Time Fenix. Much like its predecessor, Time Fenix is a solo-only, fully resettable, puzzle-adventure resource management campaign game, and it's in board game format. Time Fenix improves and innovates on this formula in a number of ways. There’s vastly expanded play flexibility, increased player freedom with Metroidvania-style player progression, a deck of resource cards to manage, and more.
For more information, visit the forum thread and then head over to the Kickstarter preview page to sign up to be notified when the campaign goes live later this year.
DROD RPG 2
Twisty Little Passages isn’t the only Caravel RPG product to be getting a sequel! DROD RPG will be returning with a brand new full-blown adventure!
While we aren't ready to disclose too much at the moment, development is well underway. The project is being spearheaded by community members kieranmillar and hyperme. The game engine has been undergoing a lot of improvements, with many features from The Second Sky engine ported over, alongside some TSS features being given an RPG twist, plus brand new elements and features beyond those seen in the DROD RPG 1.3 alpha.
Keep on the lookout for new information as things develop. We're estimating DROD RPG 2 will release sometime in 2025.
Leaf’s Odyssey
We’ve really been enjoying "Leaf’s Odyssey", and we think fans of DROD will feel the same. It’s a stepping puzzle game by Alex Diener, a longtime community member and prolific DROD Let’s Player. The game has heavy DROD inspirations and its own forum thread with more information and player impressions. Leaf's Odyssey can be purchased from Steam and itch.io:
https://store.steampowered.com/app/2880750/Leafs_Odyssey/
https://themsalltook.itch.io/leafs-odyssey
Entry Point
This massive DROD hold envisioned by forum member Nuntar remains in active development. The progress bar on this incredible creation has been steadily creeping upward and is now closing in on 99%! Given the unprecedented scope of this effort, there's still a lot to do, but I expect the team can now see the light at the end of the tunnel. If I were a betting man, I'd give good odds this long-running project could release sometime this year.
--Mike (with a big thanks to Kieran for wordsmithing most of this info!)
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